- For Leveling Up: 20,000
- Procerathomimus: 700
- For Fusing: 3,200
- Proceratosaurus: 1,600
- Ornithomimus: 1,600
* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.
- Cooldown: 0.
- Target: Self. Cleanse Damage Over Time.Target: Lowest HP. Remove Increased Damage. Remove Increased Crit Chance. Reduce Crit Chance By 100.0% for 1 turn(s), 2 attack(s). Reduce Damage By 50.0% for 1 turn(s), 2 attack(s). Attack 1X (1600).
- Procerathomimus is swift and nimble. Its green hue helps it camouflage in lush environments, while the strong legs it inherited from the Proceratosaurus make it an excellent sprinter.
- This creature does not spawn in the wild. Keep an eye on events.