LV: 26
HP: 0
DMG: 0
SPD: 0

Grypolyth

grypolythfierce_resilient
26

Hybrids

Basic Stats

4380
1400
106
20%
5%
125%

Resistance

0%
33%
0%
75%
0%
100%
67%
0%
0%
0%
0%
HealthDamageSpeedArmorCrit
Grypolyth
Fierce Resilient (Median)

DNA Source

Sanctuary

This creature cannot be placed in sanctuaries.

Abilities

fierce_strike

Fierce Strike

  • Target: Self. Cleanse Vulnerable.
    Target: Lowest HP. Break Shields. Remove Taunt. Bypass Armor. Attack 1X (1400).
immobilizepriority

Immobilize

  • Priority.
  • Target: Fastest. 100.0% chance to Stun for 1 turn(s). Unable To Swap for 2 turn(s). Attack 1.5X (2100).
  • Cooldown: 2.
emergency_healpriority

Emergency Heal

  • Priority.
  • Target: Lowest HP Teammate. Cleanse All Negative Effects. Heal 1.5X (2100).
  • Cooldown: 2.
ferocious_defensepriority

Ferocious Defense

  • Priority.
  • Target: Self. Increase Damage By 50.0% for 3 turn(s), 6 attack(s). Shield By 50.0% for 2 turn(s), 4 attack(s).
    Target: Highest HP. Damage Over Time 34.0% of target's max HP for 2 turn(s).
  • Cooldown: 3.
rending_counter_attackreactive

Rending Counter-Attack

  • Target: Attacker. Break Shields. Bypass Armor. Rend 25.0% of target's max HP.
swap_in_invincibilityreactive

Swap In Invincibility

  • Target: Self. Shield By 100.0% for this turn, 4 attack(s). Taunt for 1 turn(s). Unable To Swap for 2 turn(s).
no_escape_strikereactive

No Escape Strike

  • Target: Escapee. Unable To Swap for 1 turn(s).
    Target: Self. Increase Damage By 50.0% for 2 turn(s), 2 attack(s).
    Target: Escapee. Attack 1X (1400).
ra__22b42e025d9e4994092ab26f1a6ce7a3reactive

  • At end of turn: if HP 50% or less
  • Target: Self. Increase Armor By 15.0% for 2 turn(s), 2 attack(s). Increase Damage By 15.0% for 2 turn(s), 2 attack(s).

Classification

RarityUnique
ClassFierce Resilient
SizeLarge
Release Versionv1.5
Animation SetCrocodilia

Description

This 'mega-crocodile' is larger and more vicious than any comparable modern day creature. With a stronger tail than the Gryposuchus, the Grypolyth is also a remarkably fast swimmer.

Evolution Cost

* Assuming an average of 22 DNA per fuse, and all ingredients are ready to fuse.