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Procerathomimus

procerathomimus
Rarity: Epic
Class: Cunning
Size: Small
Released In: v1.6


Basic Stats

health
Health: 3000
damage
Damage: 1600
speed
Speed: 127
armor
Armor: 0
crit
Crit: 5

Resistance

crit
Crit Reduction: 100%
crit
Damage Over Time: 100%
crit
Distraction: 100%
crit
Stun: 75%
crit
Swap Prevention: 75%

Abilities

Regular

cunning_strike

Cunning Strike

Cooldown: 0.
Target: Self. Cleanse DoT.
Target: Lowest Hp. Remove Damage Increase. Remove Crit Increase. Reduce critical hit chance by 100.0% for 1 turn, 2 attacks. Reduce damage by 50.0% for 1 turn, 2 attacks. Attack 1X (1600).
distracting_rampage

Distracting Rampage

Delay: 1. Cooldown: 2.
Target: Highest Dmg. Reduce damage by 50.0% for 2 turns, 4 attacks. Attack 2X (3200).
instant_distractionpriority

Instant Distraction

Priority. Cooldown: 1.
Target: Highest Dmg. Reduce damage by 100.0% for 1 turn, 2 attacks.
evasive_stancepriority

Evasive Stance

Priority. Cooldown: 3.
Target: Self. 75.0% chance to Dodge by 66.7% for 3 turns, 4 attacks.

Counter

nullifying_counter

Nullifying Counter

Target: Attacker. Nullify all positive effects.

Swap In

swap_in_nullificationswap-in

Swap In Nullification

Target: Most Pos. Nullify all positive effects.
Target: Self. Unable to swap for 1 turn.

On Escape

None

Description

Procerathomimus is swift and nimble. Its green hue helps it camouflage in lush environments, while the strong legs it inherited from the Proceratosaurus make it an excellent sprinter.

DNA Source

This creature does not spawn in the wild. Keep an eye on events.

Campaign Location

Chapter 10 - Mission 4
Chapter 4 - Mission 9

Specialty

Has Special Passive Ability
Swapper
Counter Attacker
Priority Non Damage
Dodge
Damage Decrease
Crit Decrease