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Monomimus

monomimus
Rarity: Legendary
Class: Cunning
Size: Small
Released In: v1.3


Basic Stats

health
Health: 3750
damage
Damage: 1350
speed
Speed: 131
armor
Armor: 0
crit
Crit: 5

Resistance

crit
Crit Reduction: 100%
crit
Damage Over Time: 100%
crit
Distraction: 100%
crit
Stun: 100%
crit
Swap Prevention: 75%

Abilities

Regular

cunning_strike

Cunning Strike

Cooldown: 0.
Target: Self. Cleanse DoT.
Target: Lowest Hp. Remove Damage Increase. Remove Crit Increase. Reduce critical hit chance by 100.0% for 1 turn, 2 attacks. Reduce damage by 50.0% for 1 turn, 2 attacks. Attack 1X (1350).
distracting_rampage

Distracting Rampage

Delay: 1. Cooldown: 2.
Target: Highest Dmg. Reduce damage by 50.0% for 2 turns, 4 attacks. Attack 2X (2700).
instant_distractionpriority

Instant Distraction

Priority. Cooldown: 1.
Target: Highest Dmg. Reduce damage by 100.0% for 1 turn, 2 attacks.
evasive_stancepriority

Evasive Stance

Priority. Cooldown: 3.
Target: Self. 75.0% chance to Dodge by 66.7% for 3 turns, 4 attacks.

Counter

None

Swap In

swap_in_dodgeswap-in

Swap In Dodge

Target: Self. 100.0% chance to Dodge by 66.7% for this turn, 2 attacks. Unable to swap for 1 turn.

On Escape

None

Description

This swift hybrid is more aggressive than the Gallimimus it resembles. It can use its impressive cranial crest for communication and intimidation in battle.

DNA Source

This creature does not spawn in the wild. Keep an eye on events.

Campaign Location

Chapter 8 - Mission 2

Specialty

Swapper
Priority Non Damage
Dodge
Damage Decrease
Crit Decrease