LogoJWA Toolbox

Antarctovenator

Antarctovenator
Rarity
Unique
Class
Wild Card
Size
Small
Released In
v2.3


Basic Stats

health
Health: 4200
damage
Damage: 1150
speed
Speed: 110
armor
Armor: 20%
crit
Crit: 10%

Resistance

crit
Distraction: 100%
crit
Speed Decrease: 50%
crit
Stun: 75%
crit
Swap Prevention: 100%
crit
Vulnerable: 100%

Abilities

Regular

cunning_strike

Cunning Strike

Cooldown: 0.
Target: Self. Cleanse DoT.
Target: Lowest Hp. Remove Damage Increase. Remove Crit Increase. Reduce critical hit chance by 100.0% for 1 turn, 2 attacks. Reduce damage by 50.0% for 1 turn, 2 attacks. Attack 1X (1150).
revenge_instant_ferocitypriorityon-revenge

Revenge Instant Ferocity

Priority. Cooldown: 2.
Target: Self. Increase damage by 50.0% for 2 turns, 4 attacks.
On Revenge:
Priority. Cooldown: 2.
Target: Self. Increase damage by 50.0% for 3 turns, 6 attacks.
vulnerability_impact

Vulnerability Impact

Cooldown: 1.
Target: Highest Hp. Attack 1.5X (1725). Vulnerable by 50.0% for 2 turns, 2 attacks.
definite_rampage

Definite Rampage

Delay: 1. Cooldown: 2.
Target: Most Pos. Remove Dodge. Remove Cloak. Remove Taunt. Remove Shield. Bypass Armor. Attack 2X (2300).

Counter

medium_nullifying_counter

Medium Nullifying Counter

Target: Attacker. Attack 0.5X (575). Nullify all positive effects.

Swap In

swap_in_distractionswap-in

Swap In Distraction

Target: Highest Dmg. Reduce damage by 100.0% for 1 turn, 2 attacks.
Target: Self. Unable to swap for 2 turns.

On Escape

None

Description

This superhybrid is known for relentlessly destroying wetland ecosystems. The DPG isn’t able to contain it within Sanctuaries, and so alternative groups are taking unauthorized actions to prevent irreversible damage to the environment. Should a life form be subject to extinction for its destructive habits? Time will tell.

DNA Source

This creature does not spawn in the wild. Keep an eye on events.

Campaign Location

None

Specialty

Has Special Active Ability
Has Special Passive Ability
Has Swap In Ability
Has Counter Ability
Has Revenge Ability
Priority Non Damage
Bypass Armor
Damage Increase
Damage Decrease
Crit Decrease
Vulner